You play as an ALIEN trying to fend off incoming attackers from within your small floating prison using your psychic shield powers in an attempt to gain a score big enough to escape!
Media: Video Game
Genres: Strategy, Survival
Status: Released
Developers: Ricardo Gutierrez Castro, Sebastian Palanca, Pratijit Podder, Gesw
Release date: 2025
Platform: PC, WEBGL
The game was my attempt to work in a big team again with the aims of using the theme for the 'Mini Game Jam 185' being aliens to my advantage. The limitation of the jam was 'limited space'. I was very interested in collaborating with friends from different areas of expertise as well as improve my art skills within a smaller and more humorous game with an emphasis on team satisfaction more than the jam itself.
I wanted to try and outsource the OST this time so Gesw and the communication I had with external parties as manager and consulter was greater here and I was more concerned in having each members vision and skillset seen and satisfied more than the submission this time.
The game was meant to be very malleable and tie in with my previous game 'space-time spin' which meant we made the antagonist origin spin-off and had it work on its own merits! I personally liked the design and thought it had potential for a short reactive game.
The game was very well realised and the idea was simple to produce and even though my input was as much as any other jam the teamwork and management seemed to be the focal point as well as the really cool art and OST that worked out very well!